”. Catlike is a must-have for stalker, even if you don't have max rank. In fact it's perfect mid-range option. It will reduce the reliability of the darklight-flashlight, but you wont have a infiltrator uncloaking and then shooting you in the back, 25 meters away. By then, you've lost your shot usually. 3. Enemies will likely lose track of you if. Just because they can't see your dot doesn't mean they can't follow the bullet trail. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. It has an enormous rate of fire and a whole 100 rounds in a magazine. If u are Vanu u have Beamer,either if u are NC,the same way,Mag Shot. At rank 5, the Engineer can place 2 at a time. 1-Attachments on an SMG 1. 75 versus 2. Sabotuers, Snipers, pains in the butt, there are many labels soldiers give the Infiltrators of Auraxis, let's have a look at the sneakiest class around and s. #11. The default weapons are quite decent. Know When to Give Up. The frogman is the strongest of the 4 due to the 167 damage model allowing for highest overall damage per mag. Commissioner is not only very good but also versatile although still suffers from the same issue of not having a suppressor. The Sticky Grenade is ideal for rushing gameplay (not necessarily gun&run, but quick movement), which fits CQB infiltration builds. 5 seconds. Medic and Jetpacks are life. I've only played infiltrator for 2 months and I can easily say only A-hole wannabee aimhards play this class. Suppressor mostly useless. For some reason, the other 2 Infiltrator cloaks work. ago. Health seems to be even or very close between the non-infiltrator classes. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow. Heavy Assault survived with 3 bars of health. Cloaked infantry can be spotted with a 100 certs flashlight. Further training can be found in Iridar's guide on Jet Pack Mechanics here: Scout Rifle: VS: The Artemis nearly can't be heared when silenced, has no bulletdrop. Wszystko Dyskusje Zrzuty ekranu Prace graficzne Transmisje Wideo Aktualności Poradniki Recenzje. Share. On infiltrator, you already have a few tools to help stay hidden, so it's kinda like putting chocolate frosting on a chocolate cake. In the case of the infiltrator cheesing the base with cortium bombs from a stealth sundy, you will have to find. Infiltrator is the stealthy ninja-sniper class of Planetside 2. WidowIIMaker Right now I am playing NC Infiltrator, but not really that familiar with the game to know if there are better options available. Also infiltrator is quite versatile class with multiple roles, so you should describe which role exactly you prefer. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Hunter Cloak: Lasts longer and recharges faster but doesn't reduce incoming damage while cloaked. SMGs are small automatic weapons for close quarters combat. It’s so hard to defend a base from a cloaked infil flailing your own base. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. Just like that, we have even more goodies coming to the game in the form of brand new Empire Specific Anti-Material Rifles. 6- Tool 0. Engineers can also build. Sorted by: 2. The blitz and cyclone are beasts. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. Air: Air Hammer Reaver with ejection seat to preserve K/D. You are death from the shadows, whether with a knife from behind or a single shot from a sniper’s nest. ago. Stalker is much harder to play tho, because you really need that patience and feel for the right timing to go for the kills. Share. Hidden locations, putting a router in a bush or under water makes it harder to find and therefore a safer location. Honestly, Planetside 2 doesn't really have much of a competitive scene, as much as the leetfits will say otherwise. If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. Both are viable if played correct. You are. The railjack is by far the best sniper in the game. Stalker cloak is the stealthiest cloak in PlanetSide 2. 4- smart infiltrators will completely ignore this or will just get a headshot on ya. . The builds for these two are completely different from the other, by all means feel free to. 1. I've been recently thinking about the Infiltrator class in Planetside 2, and the ability to stay cloaked. Sorted by: 2. Edit: Assimilate + Sensor Shield (recon devices only detect you at spitting distance when maxed out) looks the best for me. 2 jumped to around 4. you dont even need sensor shield, everyone can use sensor shield. Infiltrators are physically weak when caught in the open, and rely heavily on first strike tactics or coordination with allied squad mates to achieve success. 5- Utlity 0. The best infiltrators are the ones who utilize the utility the class brings, not the kill potential. Infiltrator Certifications. show. The 99SV is the default TR infiltrator weapon. It’s heavy to move with and takes an eternity to reload. I'll continue to think about that in a steam Planetside 2 guide. Planetside 2 is. 6s (faster reload if you have bullets left in the clip). Previous. For the NS SMGs, the Punisher is a top choice. Lasers and Infravision implant or on the scopes. 1. Rank 1: Cloak lasts for 6. Auraximas is here! The winter season brings with it the sights and sounds of Auraximas. The Operative build is the ultimate in recon. 50 are also decent choices. but it's still got low velocity, low max damage range, low fire rate, bad accuracy, and a slow reload. Makes use of Stalker Cloak, which can recharge itself even while cloaked if the infiltrator remains stationary, but depletes energy when moving. 25/0. It’s usually a crutch newer players use. see alot of other Infiltrators using auto sidearms but not to sure what to go for. 2 C4 is mandatory. Stay invisible. . Vampire, critical chain,catlike. That's the most crucial part. T9 Carv is the closest representation of it you’ll get in Planetside 2. Get deep operative. 8s. Emperor because high RoF 167 damage pistol. The armors listed on this page are those that have no equivalent in another empire, and whose purchase only unlocks items for the purchasing character's faction (although exceptions exist). Must be available. Planetside 2 is a game of commitment. Reload speed is 2. Not sure if that changes with another pistol. The railjack is by far the best sniper in the game, the Longshot Parralax and Rams. Scout rifles (4x Scope): VS: Nyx is nearly unhearable when silenced, has no bulletdrop and is 2 headshotkill,but bullet travels slow. To give some idea, the Battle Rifle takes 5 hits to the chest to kill, the Shadow. Here's a preview we posted earlier in the week of the. Apr 12, 2020 @ 12:22pm I agree the router is very powerful. Stalker cloak is the stealthiest cloak in PlanetSide 2. 5. If. It'd be more akin to CSGO/COD. One build is SMG-based, it's just for. The stalker cloak is largely for being an oxygen depleting purple person in the middle of nowhere camping a vehicle terminal, pulling sunderers out of the enemy's own base or hacking turrets to shoot vehicles in their backsides. Kardest • 8 yr. . infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. Construction should be allowed to build pubs, hardware stores, and home depots so that infantry can enjoy beerhouse style brawls. 5. The infiltrator’s cloak allows you to move around the battlefield in ways no other class can, so you get sloppy with positioning to avoid being shot. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. 2-. 29, 2023 - MAX rebalance, New Abilities, Server Perf. The shadow is the best short/medium weapon SEMI-AUTO in the game. Test it,but now ive build the Spiker,its a difference. One of the most fun playstyles is when you take the Commisioner, power knife, Catlike, and Stalker Cloak (bonus for Deep Operative but not required), ammo belt, grenades, aux spitfire or cortium bomb, and just crouchwalk around popping heads and murdering campers. Try to build a useful base, like blocking a road or giving artillery support to attack or defend a point. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. With this release you'll find one PlanetSide album with 30 tracks, and four PlanetSide 2 albums with 15 tracks for VS, NC, and TR, and 8 tracks for NS. Rather see the servers fixed, the audio system in this game long overdue for an overhaul, Esamir and Oshur are not finished they need traditional bases and you need to. There are three varieties of Phalanx turret ingame. with the introduction of the new NSO weapons the U-200 Harbinger seems to be the go-to weapon for a stealthy infiltrator. The other Factions are the same but are hearable when silenced and have bulletdrop. Each kill restores 325 health and 44% of your overshield, Also cloaks you for 2 seconds allowing you to still kill while invisible. Infiltrator: Stay silent. I was wondering what people like to build their infiltrators for the more down and dirty combat play and not with a stalker cloak. Max out the Stealth cert line for your sunderer. Honestly the BAR-200 is a really good gun and you can stick to that for almost any kind of infiltrating though. Sticky bombs imply a slightly superior weapon, which fits the operative nature of the infiltrator relying on equipment. Each kill restores 325 health and 44% of your overshield, Also cloaks you for 2 seconds allowing you to still kill while invisible. ago. W. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. My intention is. 0:00 / 25:50 Infiltrator Class Guide | Planetside 2 Gameplay CAMIKAZE78 56. I guess it's personal preference. Must be available. Bit longer ranges too. Select your empire – Terran Republic, New Conglomerate, or Vanu Soverignty - and choose one of six distinct classes to build your soldier to match your play-style, or the needs of your squad, outfit, or Empire. 143 guns kill in 4 headshots / 8 bodyshots at mid range. The Hunter QCX + melee combo is very good behind the lines. It is auto granted at rank 1, and upgraded using Certification Points. Yavimaya, Mar 11, 2020. Nanite Mesh Generator is an ability available to the Heavy Assault. As with the other main empires, the Vanu Sovereignty has access to a variety of infantry armors specific to their soldiers. • 1 mo. Exitus Acta Probat Nov 2, 2020. Infiltrators are armed with precision rifles designed for cranial mass readjustment in the target. Best Assault Rifles: Carbines: layout of the map can also help you predict what sort of fight there will be. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. PlanetSide 2 Infiltrator. LMGs: MSW-R: The meta CQC LMG, part of the trinity. Deep op is really good but it only really shines with a stalker build. Infiltrator Loadouts in Planetside 2. The guy I was playing with works too much to play now so I'm back to mostly solo lol. 2. Each Faction fields a unique arsenal of Weapons, divided by Class . Six distinct classes provide a wealth of squad options and combat tactics. So, I would like to offer up this guide. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. For CQC sniping, use you faction's close range snipers (TR: TSAR-42, NC: SAS-R, VS: Ghost). After the silo, start with pillbox at the southern bridge, offset left (east) and at minimum height. Operatives do not fight as their own standalone faction on Auraxis—rather, they are contracted out to fight beneath the three main empires: the New Conglomerate, Terran Republic, and Vanu. What I mean is because of the lattice system you can as a single stalker infiltrator keep taking and retaking the point. It dominates in CQC and barring being a MAX main (especially before berserker nerf) being uber specialized for CQC is the best kind of MAX. For a Sniper, 300 meter behind the fight on a rock, Ammunition Pouch. The reason why higher level players pick Infiltrator is for the bolt actions and being able to one shot everything. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. I thought. Power knife - One hit kill if you can turn it on and hit them before they realise you just did that because it makes a load of noise both when you first get it out and even more without end when you turn it on. Has the Archer become worthy of more attent. Looking through the implants, the ones that stand out for me are: Experimental Stims / Counter-Intelligence / Target Focus / Sensor Shield / Safe Fall / Battle Hardened / Assimilate. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. This pairs really well with the Blackhand, which is a 2-headshot kill at any range. Play Video. Firstly, ignore everyone that tells you to not go stalker inf. Just had a look through some old footage and it. Further training can be found in Iridar's guide on Jet Pack Mechanics here: Automatic Scout Rifle: VS: The Artemis nearly can't be heared when silenced, has no bulletdrop. stalker infil is just a stepping stone to understanding how cloak works. SMG INFILTRATOR BUILDS. Password. Anyway, this will offer some advice on the general topic of playing infiltrator; mostly as a sniper. No noise. Cliff snipers are EASY to flank. After an hour of fighting alongside the same squad mates defending the same Amp Station, you start to feel invested. Makes you feel like the predator. Reason being, you can't regen your shield while cloaked, so you'll want it to start regen ASAP so that you can cloak ASAP. Sticky bombs more closely resemble "spec-ops" style instead of a war-zone frontal assault. I build a lot and I do run cloak on my ant, but mostly as it's intended escape mechanism (although I just can't help myself when I see a harasser). Secondly, I recommend you get a motion spotter and practice finding the best places to. 2- Defence slot 0. And no, Infiltrator cloak is not “try hard” by any means. or the same as above but with Cyclone and you can maybe switch Battle Hardened to Catlike. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow 2. . Medic: Combat surgeon, Response jacket formfront line reviving, mending field for the constant aoe heal. You get 1 certification point per 250 XP. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow current infiltrator meta is awful. They can be used by all classes and offer the best Hip Fire accuracy , and don’t slow down the user as much while aiming. stalker infil is just a stepping stone to understanding how cloak works. 0- The infiltrator 0. A good number of questions come up about my various builds shown in the Awesomeside 2 series, and recently my Stalker play has been featured rather prominent. Today we explore the light assault class and all of its mobility. I'll put the link when I'll have done that. Originally posted by TheAngryDolphin: Best infiltrator suit slot option? Regardless of Type of Infiltator the answer is Advanced Shield Capacitor. All PC servers will come down for the following update on Wednesday, December 7, at 6:00am PT (3:00pm CEST). Following 1 or 2 people while in camo, then exiting stealth when very close. Vehicles- The best vehicle to use is the VS. ago. I use nanoweave on both. Corvosin • 8 yr. Stalker cloak is the stealthiest cloak in PlanetSide 2. 3. Fear not, gentle reader, this guide will show you how to achieve your in game goals in an almost entirely pain free, easy to follow process. Medic and Jetpacks are life. for the NS-AM7 Archer has been buffed. They're all fairly similar with bolt action. 2nd, inf smg builds can be the greatest cheese. Icehole1999. This is what people see on Low Graphic Settings: See if you can find the free XP in these pictures. You just need to change your definition of "right" to exclude effective stealth gameplay, sniping players with the expectation of one-shot kills, and the ability to sabotage or otherwise interact with important objectives like capture points or Sunderers. MAX was not tested because honestly, I didn't think/care to check it. But the best build is you being there to defend your bus. yes its very usefull and lets everyone where everyone is unless they crouch or run sensor shield implant. Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex. Kardest • 8 yr. I love Nano Armor Cloak but it's only good when maxed out so in the meantime ignore it. 3. CLASS-BASED COMBAT: Players can build their soldier to match wants and their allies' needs. 5 seconds. A full list of platforms will be available at the bottom of the post. Confirm Password. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices! 2. New. TEST every weapon in VR first before you buy, with different attachments. Blackhand is great for range but it's loud and unforgiving. V10#### I never owned it, so cant speak from experience. Your greatest strength as a Stalker is being able to choose your engagements. Built on the Forgelight™ Engine, PlanetSide 2 is free-to-play on the. All Phalanx turrets use a heat-based ammo pool rather than typical. Stay invisible. 0. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. This build gives you two options for detecting enemy movements in an area by using the Detect Bolts of the crossbow for. If you fail to ambush someone with a flashlight before they find. Nano weave, Armour cloak, Betties, sensor dart, emp grenade and NS7 w/ SPA+silencer+adv laser+2x or IRNV. The game is so saturated with dumb cheese bullshit that the only way to survive it is to be invisible, and the only way to survive against other invisible people is to also be invisible. Has the Archer become worthy of more attent. Stalkers can only equip pistols. Stalker is also really good at defending and taking cap points outside of zerg fights. no idear who runs with that there is better options. The infiltrator on the other hand is making use of what is essentially an unavoidable bug in the game: the latency system that allows the mass of players we see in the game. A couple of my favorite (and cheapish to build) loadouts: Catlike 5 + Drifter + es hipfire carbine (jag) Safefall + Ambusher + kindred. . ”. Light Assaults have a large arsenal of close and medium range weapons. infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. Switch to light assault, get the router. The Canis used to be overpowered, but then got nerfed too hard, so that now it's not particularly good anymore unfortunately. 4- Grenade 0. 0. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices!PlanetSide 2. Crossbow does massive damage, and with a headshot it kills every wounded target and every Infiltrator. The Stalker Cloaking is an active ability available to the Infiltrator. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. PlanetSide 2 Forums. PlanetSide 2 Infiltrator Beginner’s Guide. It also allows you to cloak and scurry around surreptitiously. Reason: The shadow unlike the stalker dishes out a ton of damage. All Phalanx turrets use a heat. Per page: 15 30 50. Its a must especially in the morning fights where low. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. These riffles are: SAS-R for NC, Ghost for VS, TSAR-42. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. Get Hunter to level 3. Nanite Systems Operatives are a 'faction' of unaffiliated, remotely-controlled combat units created by Nanite Systems, whose allegiance is sworn to no single empire. But! Once your magazine is in, it’s ready to shred every single enemy that was brave and foolish enough to get too close. Welcome to Balance, kiddo. Bazino • Saviour of Planetside 2 ("Rainmaker"). No matter which faction you pick you will have to cert this. Implants are equipped from the Classes tab of the game menu, with two dedicated slots at the bottom-right of the loadout screen. The other Factions are the same but are hearable when silenced and have bulletdrop. ago. During this time get upgrades that both builds would love. 6s/3. But my guess on how the glitch ended up happening for me was because I changed continent or something while in the middle of. Infiltrating a base- The best way to infiltrate a base is to Get on a Flash and drive around the perimeter of the base to see where your enemies are, Then dismount the flash on high. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. First you need to find what build you like. Crossbow + knife combo that kills every 1000 health target almost instantly. Their presence alone has rapidly become synonymous with unease and paranoia, causing enemy soldiers to perceive even shadows in their peripheral as a very real threat. The main issue I have with how it currently is is that when the server is lagging with massive populations the decloak can sometimes take 2-3 seconds. Infiltrator is a class that has a very high. In anything smaller than a zergfest, there's probably pretty uniform flow. The AR-N203 is an assault rifle available to Nanite Systems Operatives. Light assault: Aerial combatant for ambusher build, sensor shield, regeneration. Sniping- Always account for distance, Since when you miss your target will start to move randomly and then pinpoint your posistion. Reduces the minimap auto-detection range of the aircraft to 174/116/58/0 meters. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. They also have the fastest rechamber times, making them better for. Havoc in this case. The device stays active for the listed duration while the user is moving—however, if the user remains. daybreak POR FAVOR TE PIDO QUITA LA CAMARA DE MUERTE. Replies: 0The Canis has a larger magazine size of 40 and you can kill a few enemies before having to reload. The most effective use of this build is hunting people. A full list of platforms will be available at the bottom of the post. The gummy contains 15 grams of protein per gummy. I play both from time to time and like the smg hunter better because it features more action. 114. Play Medic and Engineer (preferably Medic). But they are here to stay, so today, we are doing a complete guide and tier lis. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. Cannot match the Daybreak Username. No deep operative or ammo printer or whatever * dies unless your horribly outnumbered. T9 Carv is the closest representation of it you’ll get in Planetside 2. Intro BEST LOADOUTS for every Class in Planetside 2! | Infiltrator, Medic, Heavy, Engineer, LA & MAX Zealous 4. Transgender Auraxian. Use TSAR-42 on my infiltrator only. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. Reason: The shadow unlike the stalker dishes out a ton of damage. I'll give some general sniping tips: lead shots with sway, hold shift, take shot. Significantly easier vertical recoil. Players can build their soldier to match wants and their allies’ needs. It also swings a little slower than a normal knife. And man, this thing is not messing around. Specific parts about infiltrators are overpowered. Don't stop moving. I always thought this was another botched plan of the game trying to do to many things. 7 TL;DR build 1. There are three varieties of Phalanx turret ingame. Otherwise, I play on low settings with 20-40 FPS with my laptop and a $20 mouse from Walmart. #11. I think Assimilate is probably the best. They have access to 4x scopes and lower, so they have no scope sway. 3. I’ve been doing a lot of practice in the VR landing quick headshots, not really “quick scoping”, just making sure the gun is pointed as close as possible to the enemy before ADS, and only making small adjustments to land the OHK. All structures are much weaker while. These albums begin rolling out to digital platforms on May 20. 5 seconds to reach maximum firerate 550-667 RPM. My loadout doesnt really change besides the LMG. TRAP-M1 is not a sniper rifle, it’s more a scout’s rifle! Well yes, but actually no. Don't use a silencer imo, it just isn't worth it. Vehicle: Wraith Flash w/ Fury or Renegade. I play. Rumor of their presence has become synonymous with unease and paranoia, causing enemy soldiers to. 5- take carapace + 20% more shield and they are the same as medics/la/engineers and tankier than regular infiltrators. The Eridani is the safe pick, it's basically a SMG version of the Orion. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. Now that I've put all the cert numbers out there, a few tips for playing as SMG infiltrator. 2- Defence slot 0. January (8) February (12) March (13) April (9) May (2) June (7) July (4) September (2)Mar. All these balance and weapon changes just made infil stronger. AF-6 Shadow is a straight downgrade from the NS Vandal and the AF-18 is simply an inferior assault rifle; they are both pretty terrible. Hunter Cloak: Lasts longer and recharges faster but doesn't reduce incoming damage while cloaked. Infiltrators. Password Requirements: Must be 8-15 characters in length. The amount of good Infiltrators playing Infil for teh sake of infil requiring skill is low. The infiltrator is 2 classes in one. Infantry Armor/Vanu Sovereignty. Scrop: x2 reflex. no idear who runs with that there is better options. It's just asking for an enemy Infiltrator to hack the built in Infantry Terminal and come marching out in an AV MAX. Other weapons are mostly sidegrades, and you choose them for specific cases. How to Build a Stalker Infiltrator Loadout (Planetside 2) davidangel64 183K subscribers Subscribe 25K views 6 years ago A good number of questions come. The medic tool revisited: A look at Planetside 2's revive mechanics, their excesses, and why the changes to hand reviving miss the markMaybe the game needs a overhaul for infiltrator classes and it will really positively impact the player experience. Heavy Assault survived with 3 bars of health. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. GnosticMonk, Aug 16, 2020. 75/1. Playing as medic and reviving teammates Playing as engineer with a max for a partner Specializing in certain weapons and earning medals Playing as heavy assault and taking. If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. Or you can play it as a class that infiltrates. It is auto granted. Id like to improve my stalker-infiltrator, esecially the sidearm. . Sniping. 2 C4 is mandatory. Most units in planetside 2 die to a threat they didn't see coming, and you alone of all builds have the ability to make sure you know where threats against you are - use it at all times. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. Fast reload at 2.